
“First, we’re adopting haptic feedback to replace the ‘rumble’ technology found in controllers since the 5th generation of consoles. With haptics, you truly feel a broader range of feedback, so crashing into a wall in a race car feels much different than making a tackle on the football field.
“You can even get a sense for a variety of textures when running through fields of grass or plodding through mud.”
“The second innovation is something we call adaptive triggers, which have been incorporated into the trigger buttons (L2/R2).
“Developers can program the resistance of the triggers so that you feel the tactile sensation of drawing a bow and arrow or accelerating an off-road vehicle through rocky terrain. In combination with the haptics, this can produce a powerful experience that better simulates various actions.
“Game creators have started to receive early versions of the new controller, and we can’t wait to see where their imagination goes with these new features at their disposal.”
Hij concludeerde verder: “While there’s much more to share about PlayStation 5 in the year ahead, we have plenty of blockbuster experiences coming your way on PS4, including Death Stranding, The Last of Us Part II, and Ghost of Tsushima.
“I’d like to thank all PlayStation fans for continuing the journey with us, as we embark on the future of games.”
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PlayStation 5 launches holiday 2020: play.st/35hhcYI #PS5